Analyse du Deck Miirym, Sentinel Wyrm
Ce deck de Miirym, Sentinel Wyrm (3-Color) a été analysé par Rate My Decks et a obtenu un score de puissance de 7/10, se classant en Bracket 2. Le deck contient 100 cartes avec 37 terrains et une valeur de mana moyenne de 4.4.
Parmi ses forces : Miirym, Sentinel Wyrm sits in a explosive shell — 4 fast mana pieces and an average MV of 4.43 mean it can deploy threats and answers ahead of curve.. With 5 tutors such as Primal Command, Tooth and Nail and Fervent Mastery, the deck finds its key cards reliably. It does not rely on blind draws alone to close games.. Hellkite Charger, Moritte of the Frost and Old Gnawbone give the deck 2 paths to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up..
Ses principaux axes d'amélioration sont : With only 7 draw sources, the deck can run out of gas after a wipe or counter war. Consider adding 2-3 more draw sources.. The deck has a clear profile, but protection for Miirym, Sentinel Wyrm is limited. If the commander is removed repeatedly, the game plan may fall apart.. The analysis groups cards by generic roles and may miss fine-grained synergy between specific cards. Review the deck's key interactions in actual games..
Recommandations clés : If the pod expects lower-power games, trim the sharpest consistency cards first — especially Primal Command, Tooth and Nail and Fervent Mastery.. The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Add resilient draw sources before adding more narrow combo pieces. The deck needs to keep functioning after its first attempt gets stopped..
Le deck inclut 14 sources de ramp, 7 cartes de pioche, 14 cartes de removal, 5 tuteurs et 4 cartes de mana rapide. 2 combos complets et 56 quasi-combos ont été détectés.
Avec le Bracket 2, ce deck est casual. Idéal pour jouer avec des amis sans se soucier de l'optimisation extrême.