Minn, Wily Illusionist

Minn, Wily Illusionist

Commandant

Minn, Wily Illusionist

5.4/10
Bracket 2Niveau de sel: FaibleVitesse: Rapide

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.60

Tutors

+0.00

Interaction

+1.04

Combo pressure

+0.00

Mana efficiency

+0.40

Ramp quality

+0.40

Draw quality

+0.60

Curve health

+0.50

Land base

+0.30

Commander synergy

+0.54

Game changers

+0.00

VVM moy.

2.82

Terrains

39

Ramp

5

Pioche

27

Removal

13

Tuteurs

0

Mana rapide

4

Mana rapide premium

0

Game Changers

0

Cartes Puissantes

19

Courbe de mana

0
1
2
3
4
5
6
7+

Radar

TerrainsRampPiocheRemovalTuteursVVM moy.Mana rapide

Références

Brackets 1–4
Terrains
393438
Ramp
51014
Pioche
271014
Removal
13812
Tuteurs
038
VVM moy.
2.8233.8
Mana rapide
402

Cartes détectées

Vérifiez comment chaque métrique a été comptabilisée.

Analyse du Deck Minn, Wily Illusionist

Ce deck de Minn, Wily Illusionist (Monocolore Bleu) a été analysé par Rate My Decks et a obtenu un score de puissance de 5.4/10, se classant en Bracket 2. Le deck contient 99 cartes avec 39 terrains et une valeur de mana moyenne de 2.8.

Parmi ses forces : Minn, Wily Illusionist sits in a fast shell — 4 fast mana pieces and an average MV of 2.82 mean it can deploy threats and answers ahead of curve.. With 13 interaction pieces such as Jace, Unraveler of Secrets, Pongify and Rewind, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table.. Curse of Verbosity, Jace, Unraveler of Secrets and Nezahal, Primal Tide keep the cards flowing. With 27 draw sources, the deck can rebuild after a wipe and find its key pieces consistently..

Ses principaux axes d'amélioration sont : The draw count is adequate, but Curse of Verbosity, Jace, Unraveler of Secrets and Nezahal, Primal Tide may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has a clear profile, but protection for Minn, Wily Illusionist is limited. If the commander is removed repeatedly, the game plan may fall apart.. The analysis groups cards by generic roles and may miss fine-grained synergy between specific cards. Review the deck's key interactions in actual games..

Recommandations clés : The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Review the interaction mix. Make sure it covers creatures, artifacts/enchantments, and stack fights instead of clustering around one answer type..

Le deck inclut 5 sources de ramp, 27 cartes de pioche, 13 cartes de removal, 0 tuteurs et 4 cartes de mana rapide. 0 combos complets et 14 quasi-combos ont été détectés.

Avec le Bracket 2, ce deck est casual. Idéal pour jouer avec des amis sans se soucier de l'optimisation extrême.

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