Ashiok, Dream Render

Ashiok, Dream Render

Comandante

Ashiok, Dream Render

5.5/10
Bracket 2Livello di sale: BassoVelocità: Veloce

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.00

Tutors

+0.30

Interaction

+0.56

Combo pressure

+1.60

Mana efficiency

+0.80

Ramp quality

+0.25

Draw quality

+0.60

Curve health

+0.15

Land base

+0.21

Commander synergy

+0.03

Game changers

+0.00

CMV medio

1.45

Terre

10

Ramp

4

Draw

22

Rimozione

7

Tutor

1

Mana rapido

0

Mana rapido premium

0

Game Changers

0

Carte Forti

13

Curva di mana

0
1
2
3
4
5
6
7+

Radar

TerreRampDrawRimozioneTutorCMV medioMana rapido

Benchmark

Bracket 1–4
Terre
103438
Ramp
41014
Draw
221014
Rimozione
7812
Tutor
138
CMV medio
1.4533.8
Mana rapido
002

Carte rilevate

Controlla come è stata conteggiata ogni metrica.

Analisi del Mazzo Ashiok, Dream Render

Questo mazzo di Ashiok, Dream Render (Dimir) è stato analizzato da Rate My Decks e ha ottenuto un punteggio di potenza di 5.5/10, posizionandosi nel Bracket 2. Il mazzo contiene 99 carte con 10 terre e un valore di mana medio di 1.4.

Tra i suoi punti di forza: Cool but Rude is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. Bloodchief Ascension, Mindcrank and Ob Nixilis, the Hate-Twisted give the deck 4 paths to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up.. With 7 interaction pieces such as Crux of Fate, Feed the Swarm and Ob Nixilis, the Hate-Twisted, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table..

Le sue principali aree di miglioramento sono: The draw count is adequate, but Cool but Rude, Damnable Pact and Dictate of Kruphix may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has 4 confirmed combos but only 1 tutors. Without tutors to find the key pieces, the combos may be inconsistent.. 10 lands is tight. Missed land drops will punish slow hands, especially if the deck has several spells costing 3 or more..

Raccomandazioni chiave: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

Il mazzo include 4 fonti di ramp, 22 carte di pesca, 7 carte di rimozione, 1 tutor e 0 carte di mana veloce. Sono state rilevate 4 combo complete e 38 quasi-combo.

Con Bracket 2, questo mazzo è casual. Ideale per giocare con amici senza preoccuparsi dell'ottimizzazione estrema.

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