Superfriends Commander: Build a Planeswalker Army
Love planeswalkers? Learn how to build a Superfriends deck, the best commanders for planeswalker strategies, and how to protect your walkers.
Superfriends decks are one of the most unique archetypes in Commander. Instead of winning through combat or combos, Superfriends decks win by building a board full of planeswalkers and using their abilities to overwhelm your opponents. If you love the idea of assembling a team of powerful planeswalkers and watching them work together, Superfriends is the archetype for you.
What Makes a Good Superfriends Deck?
A good Superfriends deck needs three things: a commander that enables your planeswalker strategy, a suite of planeswalkers to build your board, and protection to keep your planeswalkers safe from removal.
Planeswalkers
Planeswalkers are the backbone of any Superfriends deck. Here are some of the best planeswalkers in Commander:
- Teferi, Hero of Dominaria: Draw a card whenever you cast a planeswalker spell. Teferi's ultimate ability can end the game immediately.
- Narset, Parter of Veils: Each opponent can't draw more than one card each turn. This creates a powerful lock effect.
- Liliana Vess: Search your library for any card and put it into your hand. This is one of the most powerful tutors in the format.
- Jace, the Mind Sculptor: Draw a card, scry 1, and return a creature to its owner's hand. Jace provides card advantage, card selection, and removal.
Protection
Protection is essential for Superfriends decks. Your opponents will try to remove your planeswalkers with targeted removal and combat damage. Here are some of the best protection spells in Commander:
- Teferi's Protection: You and your permanents gain hexproof and indestructible until end of turn. This is the best protection spell in the format.
- Heroic Intervention: Permanents you control gain hexproof and indestructible until end of turn. This is excellent for protecting your planeswalkers from board wipes.
- Darksteel Mutation: Enchant permanent becomes a 0/1 indestructible artifact creature. This can protect your planeswalkers from targeted removal.
Card Draw
Card draw is essential for Superfriends decks. You need to find your planeswalkers and protection spells consistently. Here are some of the best card draw engines in Commander:
- Rhystic Study: Draw a card whenever an opponent casts a spell unless they pay 1. This is one of the best card draw engines in the format.
- Mystic Remora: Draw a card whenever an opponent casts a noncreature spell unless they pay 1. This is excellent in control decks.
- Phyrexian Arena: Draw a card at the beginning of your upkeep, but you lose 1 life. Great value engine for midrange and control decks.
Best Superfriends Commanders
Teferi, Hero of Dominaria
Teferi is the ultimate Superfriends commander. His ability to draw you a card whenever you cast a planeswalker spell creates a powerful card advantage engine. With Teferi on the battlefield, every planeswalker you cast becomes more valuable.
Narset, Parter of Veils
Narset is a Superfriends commander that restricts your opponents' ability to draw cards. With Narset on the battlefield, your opponents will struggle to find answers to your planeswalkers.
Liliana Vess
Liliana is a Superfriends commander that tutors for any card. With Liliana on the battlefield, you can find your best planeswalkers and protection spells consistently.
Building a Superfriends Deck
Here's a step-by-step guide to building a Superfriends deck:
- Choose your commander: Pick a commander that synergizes with planeswalker strategies. Teferi, Narset, and Liliana are popular choices.
- Build your planeswalker suite: Run at least 15-20 planeswalkers. Include Teferi, Narset, Liliana, and Jace.
- Add protection: Run 8-10 protection spells to keep your planeswalkers safe from removal. Teferi's Protection, Heroic Intervention, and Darksteel Mutation are excellent choices.
- Add card draw: Run 8-12 card draw sources to help you find your best cards. Rhystic Study, Mystic Remora, and Phyrexian Arena are excellent choices.
- Add ramp: Run 8-12 ramp sources to help you cast your expensive spells on time.
- Add removal: Run 8-10 removal spells to deal with opposing threats.
- Test and iterate: Play your deck and see what works. Cut underperforming cards and add new ones.
Checking Your Superfriends Deck with Rate My Decks
When you analyze your deck with Rate My Decks, we detect your deck's archetype and compare it to the optimal build for that archetype. If your Superfriends deck is running too few planeswalkers, we'll flag it as a weakness. If your deck is missing key protection spells, we'll recommend additions.
Rate My Decks Team
The Rate My Decks team builds tools and writes guides for the Commander community. We analyze thousands of decks and distill our findings into actionable advice.
Last updated: 2026-06-12