Invisible Woman, Sue Storm

Invisible Woman, Sue Storm

Commander

Invisible Woman, Sue Storm

7.1/10
Bracket 3Salty level: HighSpeed: Explosive

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.15

Tutors

+0.30

Interaction

+0.40

Combo pressure

+2.00

Mana efficiency

+0.60

Ramp quality

+0.40

Draw quality

+0.35

Curve health

+0.50

Land base

+0.21

Commander synergy

+0.46

Game changers

+0.70

Avg MV

2.49

Lands

34

Ramp

5

Draw

6

Removal

5

Tutors

1

Fast mana

1

Premium fast mana

0

Game Changers

2

Strong Cards

9

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
343438
Ramp
51014
Draw
61014
Removal
5812
Tutors
138
Avg MV
2.4933.8
Fast mana
102

Detected cards

Audit how each metric was counted.

Invisible Woman, Sue Storm Deck Analysis

This Invisible Woman, Sue Storm (Mono-White) deck has been analyzed by Rate My Decks and scored 7.1/10 in power, placing it in Bracket 3. The deck contains 99 cards with 34 lands and an average mana value of 2.5.

Key strengths include: Stoneforge Mystic is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. Archangel of Thune, Aunt May and Daxos, Blessed by the Sun give the deck 12 paths to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up.. The average MV of 2.49 is low. This means Invisible Woman, Sue Storm will rarely have a hand full of cards it cannot cast — solid curve consistency..

Main areas for improvement: With only 6 draw sources, the deck can run out of gas after a wipe or counter war. Consider adding 2-3 more draw sources.. The deck has 12 confirmed combos but only 1 tutors. Without tutors to find the key pieces, the combos may be inconsistent.. The deck has a clear profile, but protection for Invisible Woman, Sue Storm is limited. If the commander is removed repeatedly, the game plan may fall apart..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Add resilient draw sources before adding more narrow combo pieces. The deck needs to keep functioning after its first attempt gets stopped.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

The deck includes 5 ramp sources, 6 draw cards, 5 removal cards, 1 tutors, and 1 fast mana cards. 12 complete combos and 64 almost-combos were detected.

At Bracket 3, this deck is optimized for upgraded casual play. It has a clear strategy and some powerful cards.

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