Urtet, Remnant of Memnarch

Urtet, Remnant of Memnarch

Commander

Urtet, Remnant of Memnarch

6.8/10
Bracket 3Salty level: MediumSpeed: Fast

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.60

Tutors

+0.30

Interaction

+0.48

Combo pressure

+0.65

Mana efficiency

+0.20

Ramp quality

+0.60

Draw quality

+0.50

Curve health

+0.50

Land base

+0.60

Commander synergy

+0.72

Game changers

+0.70

Avg MV

3.23

Lands

38

Ramp

15

Draw

7

Removal

6

Tutors

1

Fast mana

4

Premium fast mana

0

Game Changers

2

Strong Cards

38

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
383438
Ramp
151014
Draw
71014
Removal
6812
Tutors
138
Avg MV
3.2333.8
Fast mana
402

Detected cards

Audit how each metric was counted.

Urtet, Remnant of Memnarch Deck Analysis

This Urtet, Remnant of Memnarch (Five-Color) deck has been analyzed by Rate My Decks and scored 6.8/10 in power, placing it in Bracket 3. The deck contains 99 cards with 38 lands and an average mana value of 3.2.

Key strengths include: Urtet, Remnant of Memnarch sits in a fast shell — 4 fast mana pieces and an average MV of 3.23 mean it can deploy threats and answers ahead of curve.. Myr Kinsmith is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. Mechanized Production, Myr Battlesphere and Time Sieve gives the deck 1 path to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up..

Main areas for improvement: With only 7 draw sources, the deck can run out of gas after a wipe or counter war. Consider adding 2-3 more draw sources.. The deck has 1 confirmed combos but only 1 tutors. Without tutors to find the key pieces, the combos may be inconsistent.. The deck has a clear profile, but protection for Urtet, Remnant of Memnarch is limited. If the commander is removed repeatedly, the game plan may fall apart..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Add resilient draw sources before adding more narrow combo pieces. The deck needs to keep functioning after its first attempt gets stopped.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

The deck includes 15 ramp sources, 7 draw cards, 6 removal cards, 1 tutors, and 4 fast mana cards. 1 complete combos and 223 almost-combos were detected.

At Bracket 3, this deck is optimized for upgraded casual play. It has a clear strategy and some powerful cards.

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