Minn, Wily Illusionist

Minn, Wily Illusionist

Commander

Minn, Wily Illusionist

5.4/10
Bracket 2Salty level: LowSpeed: Fast

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.60

Tutors

+0.00

Interaction

+1.04

Combo pressure

+0.00

Mana efficiency

+0.40

Ramp quality

+0.40

Draw quality

+0.60

Curve health

+0.50

Land base

+0.30

Commander synergy

+0.54

Game changers

+0.00

Avg MV

2.82

Lands

39

Ramp

5

Draw

27

Removal

13

Tutors

0

Fast mana

4

Premium fast mana

0

Game Changers

0

Strong Cards

19

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
393438
Ramp
51014
Draw
271014
Removal
13812
Tutors
038
Avg MV
2.8233.8
Fast mana
402

Detected cards

Audit how each metric was counted.

Minn, Wily Illusionist Deck Analysis

This Minn, Wily Illusionist (Mono-Blue) deck has been analyzed by Rate My Decks and scored 5.4/10 in power, placing it in Bracket 2. The deck contains 99 cards with 39 lands and an average mana value of 2.8.

Key strengths include: Minn, Wily Illusionist sits in a fast shell — 4 fast mana pieces and an average MV of 2.82 mean it can deploy threats and answers ahead of curve.. With 13 interaction pieces such as Jace, Unraveler of Secrets, Pongify and Rewind, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table.. Curse of Verbosity, Jace, Unraveler of Secrets and Nezahal, Primal Tide keep the cards flowing. With 27 draw sources, the deck can rebuild after a wipe and find its key pieces consistently..

Main areas for improvement: The draw count is adequate, but Curse of Verbosity, Jace, Unraveler of Secrets and Nezahal, Primal Tide may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has a clear profile, but protection for Minn, Wily Illusionist is limited. If the commander is removed repeatedly, the game plan may fall apart.. The analysis groups cards by generic roles and may miss fine-grained synergy between specific cards. Review the deck's key interactions in actual games..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Review the interaction mix. Make sure it covers creatures, artifacts/enchantments, and stack fights instead of clustering around one answer type..

The deck includes 5 ramp sources, 27 draw cards, 13 removal cards, 0 tutors, and 4 fast mana cards. 0 complete combos and 14 almost-combos were detected.

At Bracket 2, this deck is casual. Ideal for playing with friends without worrying about extreme optimization.

Related Articles

Minn, Wily Illusionist (Mono-Blue) — Power 5.4/10, Bracket 2 | Rate My Decks