Sauron, the Dark Lord

Sauron, the Dark Lord

Commander

Sauron, the Dark Lord

9/10
Bracket 4Salty level: HighSpeed: Explosive

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.80

Tutors

+0.60

Interaction

+0.80

Combo pressure

+2.00

Mana efficiency

+0.40

Ramp quality

+0.60

Draw quality

+0.60

Curve health

+0.50

Land base

+0.51

Commander synergy

+0.42

Game changers

+1.40

Avg MV

3.13

Lands

38

Ramp

11

Draw

11

Removal

10

Tutors

2

Fast mana

6

Premium fast mana

0

Game Changers

5

Strong Cards

27

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
383438
Ramp
111014
Draw
111014
Removal
10812
Tutors
238
Avg MV
3.1333.8
Fast mana
602

Detected cards

Audit how each metric was counted.

Sauron, the Dark Lord Deck Analysis

This Sauron, the Dark Lord (Grixis) deck has been analyzed by Rate My Decks and scored 9/10 in power, placing it in Bracket 4. The deck contains 99 cards with 38 lands and an average mana value of 3.1.

Key strengths include: Sauron, the Dark Lord sits in a explosive shell — 6 fast mana pieces and an average MV of 3.13 mean it can deploy threats and answers ahead of curve.. With 2 tutors such as Vampiric Tutor and Ringsight, the deck finds its key cards reliably. It does not rely on blind draws alone to close games.. Orcish Bowmasters, Nekusar, the Mindrazer and Putrid Goblin give the deck 7 paths to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up..

Main areas for improvement: For bracket 4, 10 interaction pieces may be light. Competitive decks at this level expect denser answers — consider adding protection that also disrupts.. The draw count is adequate, but The One Ring, Birthday Escape and Call of the Ring may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. At bracket 4, margins are thin. Decisions depend more on sequencing and local meta than list content — every card should have a clear purpose..

Key recommendations: At bracket 4, the main question is speed relative to your local meta. Adjust the most powerful cards based on what you see in your pod.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Review the interaction mix. Make sure it covers creatures, artifacts/enchantments, and stack fights instead of clustering around one answer type..

The deck includes 11 ramp sources, 11 draw cards, 10 removal cards, 2 tutors, and 6 fast mana cards. 7 complete combos and 156 almost-combos were detected.

At Bracket 4, this deck is geared toward competitive or cEDH play. It includes Game Changers and fast mana that make it fast and consistent.

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